I’m curious what you guys have to say about this. Are there any games you consider perfect? Can a game even be perfect?
My example of a perfect game is always Portal 1. Portal 2 has more going on, but in 1 there just isn’t anything to shave off. From start to end, there is nothing I’d change about the game. It’s short, infinitely replayable, great pacing. I like Portal 2 a lot in concept, in concept it should be a perfect sequel, but it just doesn’t keep the extreme tightness of the original game.
It just went above and beyond what a game of its size and scope should achieve. It should have been a little niche game, praised by some critics in a blog post here and there and gotten some mild success in a steam sale. But the music and the writing dragged it into the spotlight and made it unavoidable for anyone talking about games ever again, as it should be.
The efficiency of the writing really can’t be overstated either. There aren’t incredibly long diatribes and lore dumps in the game. It’s very effective in its characterizations.
I’m playing Golden Sun on GBA for the first time right now and while I love the mechanics, I want to shake the game to see if it makes the conversations go faster. ALL OF YOU STOP TALKING STOP IT
Oh man, I love Golden Sun, but I haven’t played it in forever. I’m sure all that dialogue would get old fast if I went back to it now.
Yeah, I have a lot of experience with classic RPG’s, but even some of the really great ones are rough in hindsight. I don’t have the nostalgia goggles on for this one so it’s quite grating. But the class system is great.
Same in terms of classic RPG experience. I work in a pretty nerdy company with a lot of people younger than myself. I’ve calibrated my feelings on a lot of my old favorites that when I’m recommending them, I heavily caveat that many games I like haven’t aged well. For Golden Sun, I have felt the drive to replay it recently. I also never played the sequel so I’m really curious about that.