I’m a software engineer who makes games as a hobby. I love making tools for creatives, and I love incremental games. I’m the creator of Profectus. He/him
thepaperpilot.org
I’ve always considered this an interesting discussion, sop I’ve written out a very thorough answer here: https://www.thepaperpilot.org/garden/guide-to-incrementals/defining-the-genre/
I love incremental games with a story! Definitely picking this up
I don’t hate apple. Especially from a privacy record, they actually have a far superior history than essentially every other hardware manufacturer out there.
I think they’re overpriced and I don’t agree with some of their design decisions, and in general feel like they could give the consumer more control over things, which is why I don’t personally have an iPhone or iPad etc., I use them at work and have nothing against them in general)
This week has been a roller coaster, but I’ve been playing magic research 2, cat clicker on galaxy, and a couple smaller games as part of Galaxy’s verification process.
Been also really working on my personal website and am really excited in the direction it’s going! The overall theme isn’t implemented yet, but I’ve been converting some of my personal notes into public pages. This week I documented my experiences with life is strange, so if you’re interested in that you could read about it here.
I’ve recently found out about https://search.marginalia.nu and want to start using it.
There’s so many interesting jams going on. If I didn’t already have a million things on my plate I’d be so down to participate. Well, looking forward to seeing what others can create at least!
I’m not sure I understand your question about magic research 2
I picked up idle orbs 4 based on this recommendation but honestly couldn’t really get into it.
Instead I’ve just been playing a bunch of Magic Research 2, which I’m having a blast with!
I actually just picked up magic research 2, and I play through every USI update as soon as it comes out.
Nostr does some interesting things! What I mentioned here is actually just the identity part of what I think could be a significantly improved version of the fediverse. I have ideas on how to support subreddit style communities and decentralized moderation and things like that that make the whole idea a bit different from nostr.
Glad to have you! Hope you enjoy the community:)
What games are you playing now?
Yeah, I disagree with that part as well. I think it’s fine for servers to store the content and provide endpoints for specific queries/sorts, and expecting the clients to have all the posts is a tad extreme.
In this case, yes the data needs to live somewhere, but that’s the nature of having data be retrievable.
I agree with this take, and recently I actually read this article that criticizes how server centric fedi is as a whole. If it’s hard and expensive for a layperson to self host, but you need to have an account associated with a specific server, then you’re going to end up with a system where you’re under the whims of a instance owner still. Not to mention the whole pick a server step severely hurts our adoption rates.
I like the idea of having an account just being a public and private key pair. Theoretically you could make one client side, use it to sign your messages, and servers could verify the signature and distribute your post without needing to have an explicit account for you. You could send every message to a random instance and it’d still work. You wouldn’t have to worry about links to the “wrong instance” and you wouldn’t have to attach your identity to a instance that might shut down or be bought by a bad person. The server would be essentially irrelevant.
Ive been playing cat incremental as well. It requires a LOT of clicking at the start, but I enjoyed it enough to reach end of content. Although I think the last several prestige bonuses are pretty pointless - once you can quickly max out all the cats within each prestige, the remaining prestiges aren’t very interesting. Since it’s still under active development, that’ll hopefully change though
For matrix specifically, I recommend fluffy chat on mobile and cinny for web/desktop. Most notably, they both support the not-yet-official spec on custom emojis and stickers, which I think is important for any slack-like.
For the server (since you want to self host), you’d probably want to do Synapse - it supports not being federated as well as SSO. Also it wasn’t mentioned by mp3, but xmpp is another protocol that’s used by many large companies for internal chat systems as well.
What are your thoughts on the antimatter dimensions reality update? It’s a game with months of content, but also added a bit of a narrative as you go through the celestials
I’ve discussed this topic and levied criticisms at common issues I see in this genre in an article called What is Content?. Essentially, I think it’s better to have planned out the scope of the game in advance (as I’ve done for gamedev tree, advent incremental, and Kronos), so that the game feels like it has a proper end. It also sidesteps the issue of having new layers outright replace the earlier gameplay rather than extend it, as is common in games that keep asking themselves what to add next. Basically, planning makes better games.
@kopi-pasted@incremental.social wdym? What does it remind you of?
While I never got into fair game, I really like that it exists and has such a strong community. Love seeing it succeed!
Glad the website could get you started on a whole rabbit hole of interesting reads 🫡