This thread is meant for people to share what they’ve been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
Still running PokeClicker and Idle Formulas, nothing new, although I may have forgotten to mention Idle Formulas in the past here. I do have more incrementals to try from the comments on past weeks’ check ins, but I’ve been busy.
This week has been a roller coaster, but I’ve been playing magic research 2, cat clicker on galaxy, and a couple smaller games as part of Galaxy’s verification process.
Been also really working on my personal website and am really excited in the direction it’s going! The overall theme isn’t implemented yet, but I’ve been converting some of my personal notes into public pages. This week I documented my experiences with life is strange, so if you’re interested in that you could read about it here.
This week I’ve been playing web-based button simulators. Namely, Demonin’s Absolute Button Simulator 2 and Ducdat’s Infinite Button Simulator. I think I prefer Infinite Button Simulator among the two. Both games are very grindy/repetitive and they make no attempt to hide it. It’s charming in a strange way. I can’t explain it fully - it’s like these games have a sort of subtly shifting rhythm to them. Come to think of it, most incremental games also have their own rhythm; button simulators simply happen to be a sub-genre where I’m able to notice the nature of the rhythm very easily.
Vepro has published 3 games to galaxy.click. Of those 3, I’ve been playing Coloot Idle the most (but primarily because I’ve already played the other two). I’d consider it a semi-active simple game.
I only recently found out that Barribob has released a new game called Apex Machina. It lags a bit on my laptop but I like it. Take note that if you’re on Linux you have to run it on a Chromium-based browser (and I’d assume the same for MacOS, but I haven’t tested).
Oh yeah, there’s also a Genshin Impact-themed incremental published to galaxy.click called nahidaQuest!. It wasn’t my style and I’m unsure of its legality but I can see that there was quite a significant amount of effort put into it so you may like it.
this week, I finished Infinite button simulator feeling unsure about its reset mechanic. maybe would feel better if it was finished, although I also had been playing Louigi’s incremetal Fortress and am not sure about the resets in that either. feels like semi optional resets that let you play the game again, but when i built up the game as about picking the lesser of two evils i guess there could be greater care over the resets… but anyway just wanted to say something
I also experienced the galaxy 5 games at once incident which is pretty funny. I got into playing Vepro’s Idle mine remix since Coloot seem samey quicker, but this one is interesting for creating a exciting flow very seemlessly via the story I guess like ngu. eventually it kindof ran out of mechanics but makes me think what kind of development goes into creating just different walls within the same system. Can wonder about the kind of number system that does that at least, in the extent of similar to the one in InfiniteBS which seemingly is just recursive but still interbalanced a bit - this one has individualized content and choice, from which upgrades you go with for to idling or what… and IBS has the extent a different strategy has any hope of being idly… feel like being able to tease out idle and active times from these games is a exciting aspect of these games, i guess people think about building skill and autopiloting in a similar way but it wasn’t so clear without this lense… anyway well no need to make things up on the spot for this
Have been going at Profectus learning and can say that i did get it running! which is great because it feels like the chain is complete to start assembling some efforts. Really all I have to say atm but it was hard, guess it is just getting your head in the game? all the running around from not asking for help on the one hand is all good and on the other is preferable after getting the skill you want vs before… anyway got there after several days of re reflecting to see how the previous days things were actually easy, so one way or another still did work, so anyway hoping to get farther with that but yes
Oh yea and i also now picked up Idle formulas in wanting gimmick and yea somehow it seemed clunky when i originally saw it but no its really is a strategy experience, lots of ‘i could hold down this button for 10mins to make this reset skip take half instead of all day…! by my calculations…’ its pretty great and it’s kept simple and with planned balanced, do intend to finish it then will see.