Is the game loop still get ship, get money get bigger ship get money get bigger ship get money get bigger ship with everything being devoid of life and emotion?
There’s base building, frigate and fleet management, and better dog fighting and battles. There’s also more guns and mechs and vehicles/more sentinel types to fight. The variety is there but the game is still all about what you make of it in your time playing.
As someone who felt the same for a long time, it’s partially fixed but partially still that loop. They’ve added a lot of variety to that loop also with the last few updates. It definitely adds a bit of life, not so much on the emotion.
Isn’t “devoid of emotion” kind of realism in a story about you being an outsider traveling through space?
Absolutely! There’s always a tradeoff though and some segment of the gaming population will be turned off, which is fair. I personally love the lonely feeling of NMS.
It’s a money grinding sim for sure. They’ve added a LOT of content but a bunch of it is gated behind their “expeditions” mechanic. I always get discouraged when I log on and see how much stuff I missed and just can’t get because I didn’t log on between x and y dates. Even the things you can buy if you missed an expedition have their own monetary system where you’re limited by missions which are occasionally still bugged to hell.
Looks really good from the trailer, I wonder if they are using tech from Light No Fire
I read an article that said, yes they are.
Weird. I had the urge to play this yesterday so I downloaded it and played for 5 mins.
Guess I’ll get back into it today.
Did they add gameplay yet?
They’ve been adding gameplay for years. Maybe you should actually take a look and see.
You can dogfight with pirates or slug it out with monsters to harvest loot, and there are stealth missions around Sentinel pillars. Though if you want constant quests and action, you might prefer a different game.