In a lot of ways yea. I’m actually in the middle of replaying it for the first time in years and doing a survival mode play through, trying to engage with mechanics I never did before
And it’s funny bc every single element of it, every mechanic, is totally half baked and yet idk it just has a certain je nais se quoi about it. Idk if it’s just the vibe or I just really like exploring or something but despite every part of the game being pretty weak, as a whole I find it pretty enjoyable in a junk food-y kind of way
I definitely don’t know what kind of drugs I’d have to be on to hold it up as a blueprint for “strong story telling” or “awesome combat” tho lol
Everyone who replays it does so with mods. Shit like The Forgotten City has writing on par with some of the most well-written games out there, shit like Frostfall makes the survival mechanics really meaningful, and Ultimate Combat gives a ton of Fromsoft-style mechanics to the combat that makes it feel complete.
I still maintain that Skyrim is pretty good for a 2011 game, but Skyrim-With-Mods gets better every year and can bring it up to par with modern ones.
I always skipped over the Alternate Start mod but it absolutely slaaaaaps not only do you skip the fucking intro and the fucking generic character generation process from the beginning, the starting points and back stories are genuinely incredible. They have race specific starting places such as the Grey Quarter and a whole lot of different shit from a simple hunter to a necromancer’s thrall
It’s one of my favorite games of all time (modded esp.), and it’s undercooked in every way. It’s honestly pretty fuckin bad, but playing a modded wilderness survival playthrough or making a wizard tower or smth just captures a certain vibe I haven’t found in many games.
Skyrim probably the most overrated game ever
Skyrim had gay marriage too. Not that marriage in game was that fleshed out.
In a lot of ways yea. I’m actually in the middle of replaying it for the first time in years and doing a survival mode play through, trying to engage with mechanics I never did before
And it’s funny bc every single element of it, every mechanic, is totally half baked and yet idk it just has a certain je nais se quoi about it. Idk if it’s just the vibe or I just really like exploring or something but despite every part of the game being pretty weak, as a whole I find it pretty enjoyable in a junk food-y kind of way
I definitely don’t know what kind of drugs I’d have to be on to hold it up as a blueprint for “strong story telling” or “awesome combat” tho lol
Its definitely one of those ‘the whole is greater than it’s parts’ games
Everyone who replays it does so with mods. Shit like The Forgotten City has writing on par with some of the most well-written games out there, shit like Frostfall makes the survival mechanics really meaningful, and Ultimate Combat gives a ton of Fromsoft-style mechanics to the combat that makes it feel complete.
I still maintain that Skyrim is pretty good for a 2011 game, but Skyrim-With-Mods gets better every year and can bring it up to par with modern ones.
I always skipped over the Alternate Start mod but it absolutely slaaaaaps not only do you skip the fucking intro and the fucking generic character generation process from the beginning, the starting points and back stories are genuinely incredible. They have race specific starting places such as the Grey Quarter and a whole lot of different shit from a simple hunter to a necromancer’s thrall
It’s baffling that alternate starts aren’t a standard expectation of open world RPGs. If I’m gonna create a character let me create a character!
Forgotten City was really fun. It was a bit opaque in a couple places, but the finale was very amusing.
It’s one of my favorite games of all time (modded esp.), and it’s undercooked in every way. It’s honestly pretty fuckin bad, but playing a modded wilderness survival playthrough or making a wizard tower or smth just captures a certain vibe I haven’t found in many games.