Got too excited, installed my entire tracked list, borked the install, 10/10 can’t wait for the full release!
Back up your files, kids!
This is the best summary I could come up with:
For those just joining us, this is for the new Nexus Mods app that will eventually replace things like Vortex with full Linux support so you can mod on desktop Linux and Steam Deck much easier as I reported on earlier in July and initially back in November last year.
Version 0.5.3 of the app includes all these fixes on top of experimental Cyberpunk 2077 support:
Windows: Fixed log file creation failing due to illegal character in path (#1728).
Linux: Upgraded GameFinder to fix an issue with not being able to find Steam installed as a Flatpak or Snap (#1720).
Just to note: it didn’t initially launch for me, I had to remove the configs from the previous version to get this latest to work.
The bug was reported but given it’s in Alpha, such breakages are to be expected and they don’t plan to support migrations yet.
The original article contains 344 words, the summary contains 148 words. Saved 57%. I’m a bot and I’m open source!
Hopefully they try to make it as much like Mod Organizer 2 as they can. Because comparatively, vortex does not compare well. There is a reason no serious mod lists for any Bethesda game uses vortex.
Nexus Mods Manager to Vortex to now this? Jeez.
Seems to still be called Vortex, it’s just a cross platform version.
See my other comment, TLDR Vortex is old and a whole new app is being developed with new technology.
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That’s not what it is at all. Vortex is basically thier old project, the new Nexus Mods App is a whole new project in a totally different language with a larger development team. They have a lot of good goals and ideas on how to improve the modding experience.
Vortex still works pretty well imo
A very interesting choice of language. Haven’t seen C# really used anywhere but game development and thought Mono was dead on Linux 🤔
Mono died because Microsoft bought it out and used parts of it along with parts of regular .NET to make the modern cross-platform MIT-licenced .NET implementation that’s used both on Windows and elsewhere. There’s no need for an open source third party .NET implementation if the first party one is already open source.