“capitalism leads to innovation”
unpaid devs at home: hold my beer
Inb4 big N takedown and lawsuit.
I don’t think it’s possible to takedown a project that doesn’t use any proprietary code. You have to supply your own rom.
For this instance, before unique identifiers were baked into games like switch games use.
Does it have legal ground tk stand on? no. Is it possible? yeah definitely
That’s what happened to yuzu
What happened to Yuzu was that they were making $20,000-$30,000 in monthly revenue, for an emulator that would “technically” be competing with the current hardware.
Thats where they fucked up, in my opinion.
I mean, yes the yuzu team did have problems with the money scheme and openly playing games before their release, but the fact that even forks by people who had no connection to the devs got taken down shows that Nintendo can take down any project they want, regardless of if it contains proprietary code
Yes. I see your point. :/
Not exactly. A big reason for them being sued is for circumventing Switch’s encryption.
Which is still legal. It’s just the flimsy excuse they used to file the lawsuit, and the Yuzu debs didn’t have the energy/money to fight it
*in some jurisdictions.
That doesn’t mean they used proprietary code. The keys were supplied by the users
In case you want to skip the article and see the GitHub page: https://github.com/Mr-Wiseguy/N64Recomp
Let me git clone it first
Selfhosting my own git server, partially to mirror repos like this.
enjoy the CVEs
What does that mean?
oh you sweet summer child
Gonna explain or just continue to mock me?
Security vulnerabilities are usually tagged as CVE and then some number. So the other dude is basically saying enjoy the security vulnerabilities.
Oh I thought there was some other CVE acronym I was unaware of. I don’t think periodically git cloning a repo every few days would be something to worry about. Ever since the Yuzu take down I got in the habit of mirroring a bunch of repos that I’d be very sad to lose, just as a precaution, it probably won’t matter, but it’s a tiny peace of mind knowing I could at the very least compile it myself if it was lost.
I, quite bluntly, see no good reason to advise an internet stranger on their security practices when they can learn for themselves.
Give a man a fish, he eats for a day. But I’ve no time to teach strangers the beginnings of fishing, let alone what they need know in order to fish safely.
You’re not even giving him a fish let alone teaching him how to fish. Just bitching and moaning about kids these days not knowing how to fish
That’s. Fucking. Sexy.
Super Mario 64K gonna be lit
Nintendo gonna sue
Does anyone have a guide to get this (or something similar) working on steam deck? Complete PC/Linux noob after years of Mac use, go easy on me
Check out emudeck: https://www.emudeck.com/ Installation process was easy, but haven’t tried any ROMs yet
Haven’t read the article but it says “recompiled into native PC ports” so these aren’t ROMs, they’re actual Windows .exes and Linux binaries.
As I understand it, they’re bring your own ROM. Like a standardized scaffold to put upgrades like widescreen and RTX and mods onto the building that Nintendo sells or rather sold.
Screw ray tracing, can it do Body Harvest with a decent draw distance?
How is this not blowing up? It seems like a BIG deal!
It has been blowing up. Every N64 Youtube channel I watch has talked about it so far.
Removed by mod