Meta sneakily introduced “Platform Integrity Attestation API” which basically calls home to see whether the user has a valid license to play.
This means that to run apps user has to have online connection to perform an integrity test. Whether it’s only a test on launch or continues call home like Denuvo-like DRMs is not yet clear. This could also mean that modified headsets could fail to pass this test essentially closing down the device for modifications that could damage “platform integrity”. Not all details are clear yet but this doesn’t look good.
Currently it’s optional and up to app developers to enable it.
No fucking way I’ll consider buying one now.
My consideration was off the table after Facebook bought Oculus.
Or be like me. Get one then Meta buys the company. Z_z
Bad luck man. I would have bought a rift if Facebook didn’t ruin it.
I always wanted one, but when they made it a requirement to have and link a Facebook account to use it I completely lost interest.
I have one. Not long after I bought it, it became a brick because it forced a software update that forced a Facebook sign in to use it.
That requirement has been removed for longer than it was in place.
Will I never picked it up again to find out.
Well now you can :)
Nah I’m good. Not really that cool anyway after a few hours.
Maybe one day I’ll get a Valve Index.
Maybe one day I’ll get a Valve Index.
But you’ve already got a Quest?
still think people complaing about this is weird. Like, they made this change, and removed the facebook integration, and people still act like this is the case.
You don’t need a Facebook account. They very quickly removed that requirement.
They took that out a while ago, that’s when I picked up the Quest 2. Honestly, it’s the best PCVR headset out there, and this article has nothing to do with PCVR, just their own platform. This won’t affect your ability to pirate PCVR games at all.
Make a dummy one.
They make you send them your id…
No they don’t.
Guess I’ll save up for the Valve one
HP reverb g2 is pretty solid
It’s discontinued unfortunately, so don’t expect much in the way of support. But it is a great VR headset that you can get on the cheap ATM
I’m really not a fan of Windows MR, both because it’s locked to Windows but also because it’s kind of temperamental, but it’s a good headset in terms of resolution at least (and comfort).
Although I will admit it’s not as buggy as it used to be so that’s a plus.
Out of curiosity:
I was looking into VR headsets half a year ago and found the PICO 4 interesting as a budget option to try VR.
The Display of the G2 seems to be a lot better but costs an additional 250€. Does it really make the experience that much better and worth the bigger investment if you only want to try it out and fear that the headset will only collect dust after a month or so?
Honestly, If you are just trying out vr I think you should go for the cheaper option. I don’t have a frame of reference though as the G2 was my first headset. You also need to have a good enough GPU for the increased resolution.
Thanks, I guess I will go for the PICO once my urge to buy some new tech appears again.
Just an FYI, but the PICO 4 is made by ByteDance which is the parent company of TikTok. Facebook is awful but I don’t trust TikTok either.
I’m just waiting for the Psvr2 jailbreak. The index is nice, but their choice of display really leaves a lot to be desired. I far preferred even the slightly smeared look of my Odyssey+ to the Index, though the index’s tracking was miles ahead of my Odyssey. PSVR is the best headset on the market, but not worth my time unless it can be used forPCVR.
Or just pay $20 for one of the ones that you stick your phone in.
My phone always overheated with those
It seems (seemed) like a pretty good vr headset…just it’s owned by one of the worst companies and I have no interest paying them hundreds for that level of access to my personal information.
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😂😂😂😂
…and there goes my eagerness to buy the Q3. I loathe drm.
All the shills promised me and other doubters that something like this would never happen. I’m glad I lost all interest in Oculus the moment Facebook bought them.
Hopefully we’ll see some solid info on the Deckard this year.Same. And it’s sad because, from what others have said, they are great vr headsets. Hopefully valve nails it with Deckard.
I so wish Facebook dropped Oculus so that someone else would do it properly.
So glad I avoid Meta products. I doubt they will be satisfied until they can live sell your data and display ads while you use the product.
Those are two very different things. Advertising giants don’t actually “sell” your data, it’s really not in their best interest, they make money by being the only ones with your data.
So… they sell, lease, etc either your data or some value added bullshit services or products based on your data for a higher price due to monopoly?
No, they sell advertment slots to advertisers with promise of higher ad interaction, a promise they can keep because they target those advertisements to users that are more likely to interact with them using user data. User data isn’t sold, leased, whatever you want to call it.
Also, technically not entirely a monopoly because there are quite a few tech giants that operate like this. Oligopoly would be the correct term.
Who the fuck are buying shit from google and Facebook? No wonder fucking internet is going to shits
Google Pixel phones are the only phones compatible with GrapheneOS, so there’s one reason.
They’re also easy to unlock and relock the bootloader on
You can relock the bootloader? Basically “unrooting” the device??
It’s not “unrooting” it’s just preventing your OS from being replaced. It’s an easy change for anyone with physical access to the device who can get past the lock screen, but can’t be done by accident. So you won’t be accidentally installing malicious software that will reinstall your OS, for example.
The unlock/lock and install can be done through a website, but it requires your phone to be plugged in to a computer, and you can enable/disable unlocking through the developer menu in the phone’s settings.
You can also use the standard android CLI tools to lock and unlock the bootloader, but that web app is really convenient.
Edit: and for anyone wondering, you can re-lock it with any ROM, or after rooting (you don’t lose root). I’m running grapheneos with a locked bootloader. Only difference between this and the stock ROM is a message that’s displayed when you boot that warns you the phone isn’t stock.
Yes but beware it will wipe everything on your phone!
So it just wiprs out the new OS?
Just user data
They’re also absolutely the best phones you can buy, in my opinion.
And you literally can’t buy phones that don’t have anti-consumer software.
No one sells the old Nokia bricks, and even if they did, the networks they run on have been deprecated.
The quest is amazing. It’s cheap and completely standalone while also giving you the ability to use it with pc vr games.
Cant figure out how to delete my own comment. Ignore me
If you got a good PC for VR the Quest is great to use. I played HL Alyx on it which was incredible.
But the DRM BS though…at this point the Pico is looking better for standalone use
What DRM BS? This article? I’ve explained why it’s a whole bunch of fear mongering. There have been apps and games that require always online long before this api came around.
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Thanks. I’ll be checking these out later.
I’m also glad I’ve kept my quest isolated from the internet once I enabled dev mode (for oculess). I’ve noticed it tries to connect to IP addresses owned by Meta (according to whois), without any dns queries involved. Your pihole won’t be able to block that… I went a few steps farther and set up a dedicated wifi network that only allows local traffic. Then I set up a http proxy (squid) that only allows connections to certain websites. I mostly use the quest for PCVR though, so the proxy doesn’t get much use.
And thanks for sharing oculuskiller! I’ve been looking for something like that for a while.
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Liiiiiitle bit of an outrage attempting title.
The API is being added, it’s optional for developers, and the person that is quoted in the article even says that it’s not really going to be used for that.
Also there’s never been anything stopping developers from making their games “always online” to begin with, so this changes nothing.
This is like saying steam requires always online simply because an api exists for online checking drm.
Not a fair comparison to Steam as it allows indefinite-ish offline access as long as you check in once. This new Quest restriction has nothing like this. It’s more similar to DRM systems like Denuvo that call home on startup or during play time. The API also checks device integrity which means access to apps could be disabled for modified devices and Steam does nothing of sort.
The comparison was that the ability to enforce always online exists in steam, just like it will here. Neither will mandate it.
The ability to do this isn’t only being added now, it’s just that meta have made an api for it that developers can use if they want instead of writing their own.
Honestly I’m not as optimistic as you are. Official API gives implicit permission for DRM. Right now if an APP did this it would be review bombed and suffer backslash. With official API it’ll slowly normalizes DRM and suddenly everything requires online.
Quest is getting more closed with every release - remember when Facebook login was not required? The whole dev ecosystem is getting more complex with every update. This seems like an up-coming trend especially now that Quests main competition will be an extremely closed ecosystem of Apple. This will give Quest permision to basically lock down more.
My bet is that a year in most of the apps will have this DRM though I’d love to be proven wrong. I love my Quest 2 and only use it to draw/sculpt when I travel and that would basically kill the device for me so I might be a bit over protective of my hobby here but it really sucks when you buy a thing and somebody else tells you how to use it.
Only the nerds care. There is DRM on every damn platform or there except gog and nobody cares because it works fine and they aren’t the users who just want to steal.
You hear about a shitty DRM implementation like once a year. This is all just noise from pirates.
This is such a “why does privacy matter when I have nothing to hide” argument.
God forbid my software check that it’s not stolen!
Hey did you steal that? Did you steal that? Is that stolen? No don’t block my line of sight I need to see if you stole that. Did you steal that? Did you steal that?
What a consumer experience.
“Noise from pirates” is bullshit. Pirates generally tend to have a better experience with their media than legal users.
Lolol 👌 Plex is definitely more consistent then Netflix 🙄
They’re plenty of people who complain about it when it doesn’t work, but they don’t know why it doesn’t work, they’re just annoyed it doesn’t.
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yea, this article is intentionally rage baiting. I hate meta as much as the next guy, but 1) im shocked there wasnt any DRM for their apps already, and b) this just opens an API for apps.
Im just not going to buy games with DRM, same as steam.
Yeah, but people love finding new reasons to rant about Meta (as if there weren’t enough already)
Why are all these companies hell bent on making more e-waste
Or, what the fuck do they think they’re protecting against?
It’s not about protecting anything, it’s about acquiring and selling as much of your personal data as they can.
Aaaaaaaaaand just like that, never buying a Facebook headset. Also because apparently they firmware updated to requiring a Facebook account.
Meh.
I’ll go valve index 2.0
they firmware updated to requiring a Facebook account.
I think this is wrong, at least on the quest 2, this used to be the case, but they got rid of this requirement I think a year or so ago.
If you have a source, pls provide it.
Didn’t they just change to require meta account instead?
I dunno, I just remember reviewers discussing it. I don’t have facebook. But looks like they did in fact ditch the facebook account requirement… in favor of meta accounts https://www.tomsguide.com/news/meta-just-removed-facebook-login-requirement-for-quest-headsets-what-you-need-to-know
No thanks.
Index 2.0 when?
Whenever it graces us with its presence. lol.
Sounds pretty on-brand for them.
Remember kids: Meta = cancer
Do everything you can to stop meta from metastasizing.
Oh cool. Another reason to not buy one.
We’ve reached a point that technology is not improving, but degrading – who on earth is going to accept this as is and let third parties acquire random information about them, including their credit card? I mean, if a hacker manages to bust (whatever feature that allows this bs to happen) and forward info to them instead of the meta HQ – they are going to have a heck of a honeypot.
I very much doubt even 10% of Quest owners will even bother to complain online about this.
Complain? I would be shocked if 10% of quest users even know it’s happening
I agree. But I worry that unfortunately this won’t stop most people.
Welp as someone who cannot maintain a constant internet connection on my devices this is quite the turnoff
Another reason I would never buy a Meta product
I can’t imagine what kind of a bad way I’d have to be in mentally to end up buying a Meta product…