My two:

Very cliché, I played Ocarina of Time a ton as a child, have memories of playing it both on N64 as a wee child and on game cube as a less small child. Never got past water temple even with the game guide.

Yu-Gi-Oh forbidden memories. Played the crap out of that game on play station, constantly playing on free play praying for the cards I would need to get further. I was never able to beat more than 1-2 of the high mages. Watching speed runs on the game it turns out I was never ever going to beat that game as a kid. The final 6 are just disgustingly brutal.

  • Dave@lemmy.world
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    1 year ago

    Pretty much all of them… I have so many memories of old 80s computer games where all I remember is level 1. It appears that I was terrible and perfectly happy with that.

    • fiat_lux@kbin.social
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      1 year ago

      Games were much harder when they only had a few kilobytes of space, the processing power of a cash register and you couldn’t just casually search for a video walkthrough to tell you why you were terrible.

      • legenderic@feddit.ch
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        1 year ago

        That’s where the printed hint books came into place. Also, print magazines would attract tons of readers with walkthroughs. Also, many came with CDs full of demos. God, that was good!

        • fiat_lux@kbin.social
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          1 year ago

          Some of us hand-drew maps and wrote all that stuff down because the official hint books and magazines were all from another continent! And we liked it like that…

          Or, at least, it was the norm and we had no other choice but to accept games were hard 😅

    • hactar42@lemmy.world
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      1 year ago

      I have the same memories of playing the Commodore 64. I can’t think of a single game I was any good at, but I remember playing the shit out of them.

  • Craig
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    1 year ago

    I beat it as an adult but as a kid could never beat the Lion King video game. Spent hours on that game

      • _sideffect@lemmy.world
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        1 year ago

        haha, I remember bugging my parents to subscribe to Nintendo Power, because they had a giveaway where if you subbed for like 2-3 years, you got Dragon Warrior for FREE. Like, new in box…I actually had two!

        • hactar42@lemmy.world
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          1 year ago

          I guess that tells you everything you need to know about that game. They literally had to give it away. But I would have loved for a subscription to Nintendo Power.

      • Burninator05@lemmy.world
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        1 year ago

        I remember DW being really hard when I was a kid on my NES but I played it emulated on my phone a couple of years ago and it wasn’t hard at all.

      • Groovygravygrape@lemmy.world
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        1 year ago

        Ha! I didn’t even know that. Thanks to your comment and this thread, I’m gonna go and try to figure Myst out. Strategy is to think like a Vulcan. That should work, right? Lol

    • AlecSadler@sh.itjust.works
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      1 year ago

      Huh. I could’ve sworn I never had an expansion pack, but now I’m wondering how I ever played / beat that game. A quick Google search says it was required and nearly capped usage of the additional 8MB, too. TIL.

      • moody@lemmings.world
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        1 year ago

        The story I heard was that the game would crash on the standard N64 hardware, but it worked fine with the extra memory that the dev kit ran. They couldn’t figure out why the extra memory made a difference since it wasn’t actually using the full amount anyway, but including the expansion pak was an easy solution, so that’s what they did.

  • BruceTwarzen@kbin.social
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    1 year ago

    Ghouls 'n Ghosts. Absolutely loved that game. I played it constantly. Even when i got a new game, i would always go back to that cursed game. I don’t even remember how far i got, but i did not got far at all.

    • ericbomb@lemmy.worldOP
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      1 year ago

      Oh I didn’t play that until i was an adult, but that sounds like a nightmare as a kid without guides…

        • ericbomb@lemmy.worldOP
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          1 year ago

          You mean 10 year old you wasn’t able to tell when the solution to a puzzle was to do the puzzle wrong, get some information/piece of gear, then go back in time and do it properly with the new resources?

          Or be able to tell when the reason you couldn’t make progress was because you were supposed to show up on day 1 at noon, not day 2? Or because to be able to do a quest on day 3, you needed to do something on day 1?

          Like it’s a wonderful wonderful time travel game. Without a guide I don’t understand how far anyone could have gotten.

        • ericbomb@lemmy.worldOP
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          1 year ago

          Oh man I bet! Especially for the ones that had to be done on day 3 with no speed up mechanic.

  • Thelsim@sh.itjust.works
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    1 year ago

    Daggerfall. I played that game to death and didn’t even make it past the third or fourth quest.
    Eventually I’d give up and just wander off to do whatever I felt like. I must have visited every major city and country, but never set foot in one of those annoying dungeons :)

  • GenEcon
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    1 year ago

    For me its factorio. I always start, get into problems, realize I fucked up the layout and am thinking ‘better just start fresh’. So I have a couple hundred hours in the game, but I never completed it.

    • ericbomb@lemmy.worldOP
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      1 year ago

      I mean I guess same with rim world and mound and blade warband 😅

      But cmon now. All those games have a way to win, but winning isn’t the point!

      Mine craft is pretty similar where if someone says they have played 1k hours and never killed the ender dragon it’s not like a skill issue. Just an inclination issue.

  • droidpenguin@lemmy.world
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    1 year ago

    GTA 3 / Vice City. My brother had a PS2 and would let me play. I never bothered with the story / campaign, I just liked to wonder around, steal cars, and drive. I enjoyed using cheat codes to spawn tanks and get full wanted level and outrun the cops.