heggs_bayer [none/use name]

  • 36 Posts
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Joined 3 months ago
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Cake day: July 29th, 2024

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  • I liked it quite a bit. The combat system is easy enough to wrap your head around. Being able to see what your chances of hitting different enemies are before you move is a nice touch. I played on daring and the game felt a little too easy at points.

    The story is good and the companion characters (and some other npcs) are compelling. The game has roughly 3 “alignments” that decisions can fall under that give perks for advancing them. I played as a heretic, for instance, and got an ability from that alignment that lets me massively boost a party members’ stats for a few turns, but they fall prone afterwards.

    Each character gets 2 classes as they advance. With that in mind the choices currently feel pretty limited.

    The minigame Owlcat shoved into the game - ship combat - is actually pretty fun unlike in their Pathfinder games.