Yeah I thought that was prettt helpful. Similar games have the lore in another menu but it’s unavailable during the cutscene. Tactics Ogre Reborn for example is heavy on the lore side with a lore menu. Wish it was available all the time though. FFXVI could have benefitted from a text lot though. So much dialogue
Removing needless exploration. I love exploration as much as the next guy but if the exploration is not rewarding, then it is unnecessary.
Also playing games with people online from other countries is so dope. One of my best gaming experiences in recent memory was playing with a guy from Italy. We understood bits and pieces from each other (I was speaking in spanish) and somehow made it work when I was helping him through Lords of the Fallen