I’ve been playing Magic off and on since the mid-'90s, though some of the “off” periods have been pretty long.

I used to help run Pauper events on MTGO, before Pauper became an officially sanctioned format.

Check out this Magic-related web site I made: https://housedraft.games/

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • So the opportunity cost of including, say, Floodfarm Verge in a slot where you would otherwise be running a Plains is low but not nil. Considerations:

    • Are you running fetchlands such as Fabled Passage, and if so, is this dropping your basic land count low enough that you might run out?
    • Are you running enough basic lands that you can reasonably expect to turn these on in most games?
    • Are nonbasic hate cards like Furnace Punisher or Sunspine Lynx common in your meta and/or particularly good against your deck?

    Overall I think I probably like these better than most of the rare duals that are currently in Standard, although that’s “like” in the sense of “want to play with”; I’m not necessarily saying they’re stronger in the abstract.

    Interesting to note that the cycle depicted here is only allied colors and only goes clockwise (on the color wheel) when adding the second color. There is potential for three more cycles like this one if Wizards wants to make them.



  • Red aggro in Standard sometimes runs Felonious Rage. This is probably an upgrade. It doesn’t grant haste but most of the creatures you’d be casting it on already have haste anyway.

    I have to say I don’t love that Manifest and Disguise are going to be in Standard at the same time. I mean as an Arena player I guess it doesn’t affect me, but it complicates paper games.



  • It would have been so much simpler, for purposes of keeping track of the game state, if this said “if Acrobatic Cheerleader is tapped and doesn’t have a flying counter on it” and then didn’t have the “only once” clause. And it would have made the card slightly stronger, which is totally fine because I can’t imagine it seeing much Constructed play in any case.







  • Okay, maybe something like this…

    9 Swamp
    4 Island
    4 Darkslick Shores
    4 Underground River
    2 Restless Reef
    1 Drannith Ruins
    4 Spyglass Siren
    4 Mockingbird
    4 Skullcap Snail
    4 Unscrupulous Agent
    4 Kaito, Bane of Nightmares
    3 Enduring Curiosity
    4 Ashnod’s Intervention
    2 Not Dead After All
    3 Cut Down
    2 Bitter Triumph
    2 Go for the Throat

    Ashnod’s Intervention/Not Dead After All can help make it okay to attack with your 1/1s. Mockingbird can be just a 1/1 flyer on turn 1, and later it can copy your Snails or Agents. Kaito and Enduring Curiosity generate card advantage. I don’t know… it feels like this deck needs things to go just right. But I’ll probably still try it.