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Nice…we’re getting ambient light sensors and critter cargo modules for rockets… And we can move critters too.
Sure, GCFungus ( https://www.youtube.com/channel/UCveCMQmt2OLPhXXz0NDgHbQ ) does a pretty long (but short videos) ‘tutorial bites’ series on game concepts, ways to ranch various critters, good ways to deal with priorities, etc.
Sure, GCFungus ( https://www.youtube.com/channel/UCveCMQmt2OLPhXXz0NDgHbQ ) does a pretty long (but short videos) ‘tutorial bites’ series on game concepts, ways to ranch various critters, good ways to deal with priorities, etc.
And Nathan’s Sandbox ( https://www.youtube.com/channel/UC6802M2GyVD9u2g1dXKbYzg ) has a few “Ultimate Base” series (he’s working on 4.0). Which are good for seeing what’s possible, and seeing how to balance various things.
FWIW, I find ONI easier than Factorio. In ONI your only real active enemy is you.
I’ll check these out, thanks. I think I’d make a far worse enemy then the biters. I just don’t have an engineering mind.