The game of Dungeons & Dragons runs on rules. Something I expect the designers of the game to do is respect those rules. In this case, from Phandelver and Below: The Shattered Obelisk, they did not. In the original version of this room in The Lost Mine of Phandelver, there are two bandits. The revis
I’m not even sure if you’re joking. Please, elucidate.
I am joking. “Rules as guidelines” is alive and well.