• Ashen44@lemmy.ca
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    1 year ago

    Charge blade. It’s what I’ve played in GU, Worldborne, and Risebreak. It’s just such a fun weapon, and I love the flexibility of being able to switch between the quick sword mode and the powerful axe mode, plus how incredibly flashy it is.

    • CH3DD4R_G0B-L1N@lemmy.worldM
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      1 year ago

      Right on. I was so excited when it showed up in 4U. Easily slipped into my main rotation. Love the pizza cutter addition of fifth gen too.

  • marigo@lemmy.world
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    1 year ago

    I hop weapons a lot, but always fall back on SnS. For the longest time I avoided SnS since it was treated by the community back then as a weak beginner weapon and something players upgrade from once they learn how to play, but I love its versatility. It’s the most comfortable for me when learning new fights due to its speed and precision, and there are always tons of weapons to build and play with since raw/element/status are all viable. Wide range para SnS when playing with friends is always fun.

  • CaptainEffort@lemmy.world
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    1 year ago

    I’ve been a lance main for a while now, but I’ve also mained longsword, greatsword, switchaxe, and dual blades.

    Dual blades and longsword helped me get into the series.

    • CH3DD4R_G0B-L1N@lemmy.worldM
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      1 year ago

      A fellow multi-tool enjoyer. I don’t begrudge or look down on those that only play one thing, but I definitely don’t understand them.

      • CaptainEffort@lemmy.world
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        1 year ago

        Honestly, I totally get it. The weapons are pretty involved, even more so now, so spending time to learn a whole new weapon can be kinda daunting.

        Tbh even I usually stick to a single weapon per game.

        • CH3DD4R_G0B-L1N@lemmy.worldM
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          1 year ago

          As much as I love the game, I have to switch it up for my sanity occasionally. But even since my first game, some monsters are just easier/harder with certain weapons, so I was used to switching.

  • sceeba@lemmy.world
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    1 year ago

    World was the first game that I played through, and my biggest complaint at the time was the commitment to animation. Movement seemed slow, so I stuck with incest glaive as a workaround to my lack of positional knowledge. Once I tried aerial hammer in Generations Ultimate, it was all over. I’ve been a big bonk main ever since, through GU, Iceborne, Rise, Sunbreak, and 4U. Great sword is now second place of usage, picked up for those tail breaks. It’s funny looking back at my initial complaints about positioning and animation commitment, when my two favorite weapons ended up being the most reliant on those two points. Knowing the specific monster’s fight really helped. In GU I fought Tetsucabra a good 30 times after picking up hammer, because he was so fun to anticipate his jumps in order to land those big smacks to the face.

    • CH3DD4R_G0B-L1N@lemmy.worldM
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      1 year ago

      Unga bunga brother. That’s why I always try all the weapons each title to see what they’ve done. Always hated GS and Hammer for being so slow and committal. Both were a good time in RiseBreak with the switch skill option. Surge slash was fun as hell and hammer’s ungas were at their most satisfying and bungaest.