Old news but still pretty un-cool of Konami: https://www.gamezone.com/news/konami-locked-hideo-kojima-in-a-separate-room-away-from-dev-team-for-last-six-months-of-metal-gear-solid-5-the-phantom-pain-development-3446023/
Old news but still pretty un-cool of Konami: https://www.gamezone.com/news/konami-locked-hideo-kojima-in-a-separate-room-away-from-dev-team-for-last-six-months-of-metal-gear-solid-5-the-phantom-pain-development-3446023/
Then how do you explain Kojima’s success with Death Stranding where he was basically free to do whatever he want with no one stopping him?
that’s probably why i spent most of my time with it cringing
Rad ad campaign. Most people didn’t even finish the first highway.
Probably because the story was nonsense (it wasn’t but it was presented in horrid fashion) and the performances were phoned in. Couldn’t keep people interested.