Feel like it’s headed that way and wonder how some of us old timers feel about this direction.
Personally I hope with each title they don’t just create a new story, characters, and universe, but also experiment with turn based again given the success of OT2
I’m alright with it, but yeah I think the key is continued experimentation, including combat, as the series has always done.
Also that sort of combat does live on in bravely default, octopath, etc. Do I need it to be in a game with “Final Fantasy” on the front? Probably not.
More so than “turn based” I lament the loss of party management. I’m really enjoying 16, and I like having Torgal and other allies with me, but it’s a shame there’s not more direct interaction / management. Even something like gambits would help.
I’m a big fan of 7R’s hybrid combat, and I’d like to see them use an evolution of that for a new game tbh. Looking forward to seeing how Rebirth enhances it.