Changelog for 2023-08-15 to 2023-08-21
These are the new changes over the past week, collated by yours truly with this hacky script :P
Features
- #67640 - add in new item category and zones: corpses
by Devengel
Summary: “Corpses are now their own separate category and have a zone” - #67384 - Vehicle improvements
by deepvelocity
Summary: “Vehicle improvements: togglable pre-collision system and foldable turrets” - #65125 - Drop items off ledges
by Leonkoithara
Summary: “Functionality to drop items off ledges/cliffs onto creatures below” - #67771 - Add a recipe filter for activity level
by mqrause
Summary: “Add a recipe filter for activity level” - #67754 - Add in a new item category & zone: TOOL_MAGAZINE, and various category shuffling of items
by Devengel
Summary: “magazine tools now have their own item category and zone” - #67772 - Allow free selection of cataclysm and game start dates in new character menu
by ZhilkinSerg
Summary: “Allow free selection of cataclysm and game start dates in new character menu” - #67713 - Add basic railroad network generation and mod to enable it
by ZhilkinSerg
Summary: “Railroads mod” - #67796 - Folding Seat belts and tweaks
by gadgetpatch
Summary: “Added BELTABLE to folding seat, tweaked folding seat and saddle properties, and adjusted related factory unfoldables.”
Content
- #67644 - Revamp of s_gunstore mapgen
by Devengel
Summary: “Revamp one variant of gun stores” - #65194 - campus interiors and great library faction
by LyleSY
Summary: “campus interiors and great library faction” - #67747 - Allow Sonia to jam out
by MNG-cataclysm
Summary: “Sonia can now play her guitar.” - #67745 - Iced tea and iced coffee conditional variants of sweetened tea/sweetened milk coffee when cold
by ampersand55
Summary: “Add iced tea and iced coffee” - #67259 - Amphibian Additions - Phase 1 - Non-Monstrous Frogs, Toads, and Treefrogs
by TheSaddestGoomba
Summary: “Add diversity to amphibian species to reflect other animal varieties in game and set space to expand monstrous amphibian mutants (and their zombified remains).” - #67795 - Allow the NECC NPCs to say your name in dialogue.
by MNG-cataclysm
Summary: “The NECC NPCs can say your name sometimes.”
Mods
- #67664 - Balance nether waves in Defense Mode
by MNG-cataclysm
Summary: “Make nether waves easier in Defense Mode.” - #67587 - [MoM] Snippetathon and reorganize itemgroups
by Standing-Storm
Summary: “Add many more snippets and reorganize itemgroups” - #67694 - [MoM] Revamp crystal fields and nether crystal map extra
by Standing-Storm
Summary: " Revamp crystal fields and nether crystal map extra" - #67656 - Add some mod compatibility to Defense Mode
by MNG-cataclysm
Summary: “Add some mod compatibility to Defense Mode.” - #67670 - Add Megafauna cross-compatibility to Defense Mode
by MNG-cataclysm
Summary: “Add Megafauna cross-compatibility to Defense Mode.” - #67753 - [MoM] Update lifting field description
by Standing-Storm
Summary: “Update lifting field description” - #67741 - [MoM] Remove PLASTIC flag from Eater
by Standing-Storm
Summary: “Remove PLASTIC flag from Eater” - #67740 - [MoM] Mathify and jmathify practice recipes
by Standing-Storm
Summary: “Mathify and jmathify practice recipes” - #67719 - [MoM] Add phavian scientists map extra
by Standing-Storm
Summary: “Add phavian scientists map extra” - #67698 - [MoM] Consolidate awakening EoCs and check for awakened status on game start
by Standing-Storm
Summary: “Consolidate awakening EoCs and check for awakened status on game start” - #65231 - [Xedra Evolved] Paraclesian
by Maleclypse
Summary: “XE Paraclesians” - #67735 - [MoM] Add more feral psion attacks and fix current bugged attacks
by Standing-Storm
Summary: “Add more feral psion attacks and fix current bugged attacks”
Balance
- #67663 - New characters start with basic life skills
by Fris0uman
Summary: “Characters start with basic skills from their previous life” - #67696 - Stop assassins from spawning on top of you
by MNG-cataclysm
Summary: “Keep assassins from spawning on top of the player” - #67711 - Reduce some yields of seeds for pumpkin/hemp/sunflower
by anoobindisguise
Summary: “less calorie-dense seed availability” - #67658 - Arcade machine emits dim light
by chaohedgehogs
Summary: “Arcade machine appliance provides cloudy light” - #67730 - Increase spear strap max_contains_weight to be able to hold heavy crowbar
by ampersand55
Summary: “Adjust spear strap max weight to be able to hold heavy crowbar”
Bugfixes
- #67642 - fix smoking racks delete calories
by rtxyd
Summary: “Smoking racks delete calories of fishes and fruits” - #67690 - adjust spawns of sulfur powder and red phosphorous powder
by anoobindisguise
Summary: “correct two spawns of lab chemicals” - #67679 - [MoM] Fix everglow flashlight
by Standing-Storm
Summary: “Fix everglow flashlight” - #67716 - Fix some bugs with Defense Mode
by MNG-cataclysm
Summary: “Fix some new bugs with Defense Mode” - #67770 - Fix NPC craft on the table in vehicle
by lispcoc
Summary: “Fix NPC craft on the table in vehicle” - #67756 - Added profession age bounds for randomly generated characters
by venvenvenvenvenvenven
Summary: “Randomly generated characters are now aged appropriately to their profession” - #67738 - [Magiclysm] Update Metalworking recipes to use metalworking tongs
by AltairreAtsu
Summary: “Replaces the kitchen tongs with metalworking tongs in Magiclysm metalworking recipes.” - #67787 - Fix Zachary giving you his mission multiple times
by MNG-cataclysm
Summary: “Stop getting Zachary’s mission multiple times.” - #67786 - Felicity Powell isn’t fashionable anymore
by MNG-cataclysm
Summary: “Remove STYLISH from Felicity Powell” - #67792 - Fix PAGE/UP keys not scrolling text up
by alef
Summary: “Fix PAGE/UP keys not scrolling text up”
Interface
- #67678 - Rearranged main menu to show Tutorial on top level
by ZhilkinSerg
Summary: “Show Tutorial on top level in main menu” - #67718 - Multiselector menu for selecting seeds for basecamp farm missions + fix for seed duplication
by mqrause
Summary: “Multiselector menu for selecting seeds for basecamp farm missions”
Performance
- #67631 - Optimize pocket overflow function
by Kamayana
Summary: “Optimize pocket overflow function” - #67717 - Speed up new character screen, particularly when many recipes are known
by Kamayana
Summary: “Speed up new character screen, particularly when many recipes are known”
Build
- #67691 - Optimize VS project defaults for local builds
by akrieger
Summary: “Faster local VS builds” - #67628 - Use llvm tools to cut windows build noop critical path by 85% or more
by akrieger
Summary: “Fast Windows iteration with llvm-lib and lld-link” - #67601 - Cross compile object creator from linux to Windows using Devcontainer
by snipercup
Summary: “Cross compile object creator from linux to Windows using Devcontainer”
Infrastructure
- #60681 - Add ability to merge appliance into grid
by Fris0uman
Summary: “Add ability to merge appliance into grid”
None
- #67661 - minor cleanup of item spawning code
by SurFlurer - #67657 - Obsolete RPG-7 and trim zombie survivor launchers item group
by kevingranade - #67693 - Consume comestible meds that aren’t count_by_charges
by mqrause - #67689 - Fix basecamp farm crash
by mqrause - #67684 - Cleanup autogenerated prefix.h
by reinerh - #67648 - Conditional nest predecessor check for subway and trail map unhardcoding
by Procyonae - #67737 - Fix bugs that cause eoc duplication
by akrieger - #67733 - FIx various clang warnings
by ZhilkinSerg - #67724 - Properly mark few strings for translation in vehicle_use.cpp
by AMurkin - #67715 - Make Windows build warning free.
by akrieger - #67714 - More easy eoc optimizations shaving another 20% out of npc heavy eoc checks
by akrieger - #67708 - Update conditional_names for fruit&veggy
by marimarigi - #67705 - Make Yrax Trifacet untameable
by Karol1223 - #67697 - “om_terrain_match_type”: “SUBTYPE”
by Procyonae - #67673 - Makes rest stop/turnout/scenic area/layby vehicles considerably less common
by Procyonae - #67775 - Update the table of contents in doc/JSON_INFO.md
by kevingranade - #67766 - Defense mode CI fix
by Maleclypse - #67765 - Routine i18n updates on 19 August 2023
by kevingranade - #67764 - Removes unnecessary ammo charge definitions on empty guns
by Procyonae - #67763 - Unhardcode mx_mayhem
by Procyonae - #67655 - Weekly Changelog 2023-08-07 to 2023-08-14
by kevingranade - #67789 - Insecticide audit
by Karol1223 - #67780 - Add note about running locally to compiling-devcontainer.md
by snipercup - #67779 - Erase invalid or blacklisted nested categories
by ZhilkinSerg - #67778 - Colourize confirm message in compare item screen
by jbytheway - #67773 - No duplicate linear predecessors
by Procyonae - #67768 - Add dogs barks
by marimarigi
You must log in or register to comment.
I was away this week and couldn’t get my PRs quite off the ground but I’m excited for what’s in next week’s log
Hey alright, some defense mode stuff! Also nice to see some rail.