doing some visual design research on isometric tile-based games and came across this incredible screenshot from Celtic Tales: Balor of the Evil Eye
that entire screenshot was drawn with just sixteen colours
#gameArt #retroGaming
doing some visual design research on isometric tile-based games and came across this incredible screenshot from Celtic Tales: Balor of the Evil Eye
that entire screenshot was drawn with just sixteen colours
#gameArt #retroGaming
@vga256@dialup.cafe the human eye can’t see more than 16 colours