I was just curious because I don’t usually interact with this type of system. Most of the time they just provide +2% lockpicking speed or something niche like that. You know stuff that only really matters on some builds for the highest difficulties.

But Potions of Speed, Elixir of the Colossus, and Elixir of Bloodlust are so damn good I started brewing them up anytime I got enough ingredients. It’s become almost as habitual as checking every barrel and box.

  • I keep saving every potion and scroll I find in the hopes of using them eventually, but I end up only ever using the jumping and flying things to reach secret areas or cheese things. With scrolls, if I do find them useful, I have Gale just learn them so I have infinite uses. Can’t wait to get him where I can memorize that stone wall spell… I only found the one so I really don’t wanna use it until I can memorize it lol

    I do save all the alchemy ingredients because it has been needed for a couple quests, though. And I have made that super rare poison and am holding onto it in the event it too is used for a quest.

    • emptyother@programming.dev
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      1 year ago

      Same. My potions (and throwables) pouch is now 42 pounds. Arrows (and lockpicks) pouch is another 31 pounds. And my scroll pouch contains 70 unique scrolls, at 3.4 pounds, at a value of more than 15 000 gp. Thats a lot of dead weight to carry around just in case I need it! But I often forget to use them.

      • I have them split up now. My main dude carries the potions, Gale has the scrolls, my paladin has the throwables. Alchemy and Supply stuff just gets sent straight to camp because why carry it when I only use them at camp? Same with things I’m gonna sell; I put em all in a single bag, send it to camp and only grab it when I am standing in front of a vendor lol