Im curious to see how you all tailor the game to suit you. I like having an action packed campaign with a lot more arcady-ness than what was probably intended. I play with Insane Zombie pop, normal zombie speed, strength, hearing etc, but no transmission, migration and respawn. I usually set electricity and water to off, one month after the apocalypse with x3 skill gain.

I like making a story where like the Knox Event was contained, and now soldiers are entering the zone to clean up. You were part of the clean up crew, but your helo goes down and you have to start clearing the zone on your own.

How do you all play?

Edit: OH i also play with Helicopter event sometimes and use the enhanced helicopter event mod (one of the few mods I use.) Sure it calls all the zombies, but that FEMA aid is worth it. Plus it makes me feel less lonely knowing someone is out there, even if they are an asshole.

  • Console_Modder@sh.itjust.works
    link
    fedilink
    arrow-up
    4
    ·
    1 month ago

    I play pretty much the same. Insane pop, no respawn, power and elec shut off in the first 2 months, 2 hour long days, common loot spawns, but I leave transmission and migration the same. I like the feeling of using a lot of weapons and ammo just to feel somewhat safe in a new area and finding more than just a can of beans and a baking tray.

    Gotta live fast, drift (into a tree) hard, die young and leave a pretty Zomboid behind

    • trslim@pawb.socialOP
      link
      fedilink
      arrow-up
      3
      ·
      1 month ago

      That reminds me of when my husband took Speed Demon and swerved around me in a car and nailed the only pole in a 20 meter radius. Messed up his car, but he survived lol.