How many monitors are supported depends on the headset. Meta Quest 3 is the only headset that can support 3 monitors at once. On Quest 2, Quest Pro, Pico 4, Pico Neo 3, Vive Focus 3, and Vive XR Elite only 2 monitors are supported.

  • MyOpinion
    link
    fedilink
    English
    arrow-up
    2
    ·
    5 months ago

    This is a fantastic upgrade! Very useful to have a window dedicated to communication tools while playing a game in the other.

  • requiem@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    5
    ·
    5 months ago

    I’m sure it’s cool and all but why not just stare at actual screens? Virtual life is just no longer virtual enough it seems.

    • poo@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      5 months ago

      Because you can create virtual monitors that don’t exist in real life and do many other things you might not have the space for in VR

      • Plopp@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        5 months ago

        “But why don’t you just get a bigger room and more monitors then?”

        The optimal solution however is having programs float separately wherever you want in 3D space without having to be constrained to virtual “monitors”.

        • JaddedFauceet@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          4 months ago

          I used to own a Windows Mixed Reality VR headset. That’s how its window management works, I can have a browser, terminal and code editor windows float separately.

          the mouse cursor traverses between these windows seamlessly.

          it has its downside though, now you need to manage the position of those windows in 3d space, moving and organizing these windows can be tedious.

          now i just use a single large resolution screen in Virtual Desktop. (coming from immerse and VD’s multiple screens)

          edit: looking back at some of the WMR footage, I still wish we can use the WMR platform with Quest 3. I do miss those time