If the game sells well, the reviews don’t mean anything, it’s successful. If it doesn’t, it’s their job to focus on what consumers didn’t like and change it.
Ideally, yes. However, it’s taken 12 years for a second entry of this franchise. If it doesn’t do well (which I think we’re well past it not doing well, because it’s selling great), most likely they’d just never make a game like it again. The first game is a cult classic. It released about a year after Dark Souls 1 and scratch the same itch before anyone else was making Souls-likes. It didn’t do huge numbers though despite being received fairly well. The fact they made a second is unexpected, and we’d certainly not get a third if it only did as well as the first. They wouldn’t learn a lesson except not to touch this. The same MTX methods are in RE and no one comained, so they aren’t going to learn the lesson we want for just this one game.
It’s going to make them boatloads of money, the review bombs won’t matter. They’ve broken 200k concurrent players on steam, it’s a financial success. Of course they won’t make another like it again, neither will almost any AAA developer. The market is gearing towards games as a service, forced online/multiplayer and some such, except for the few household names continuing to support single player titles. This was a planned business decision to cash in on a franchise that was calculated as a perfect time to release a sequel, and put in the work to capture the longtime fans, and it’s making money. I’m happy for it, but Capcom is a corporation, they ran financial models and test groups to see if the game would sell well, it has, and so it’s successful.
Ideally, yes. However, it’s taken 12 years for a second entry of this franchise. If it doesn’t do well (which I think we’re well past it not doing well, because it’s selling great), most likely they’d just never make a game like it again. The first game is a cult classic. It released about a year after Dark Souls 1 and scratch the same itch before anyone else was making Souls-likes. It didn’t do huge numbers though despite being received fairly well. The fact they made a second is unexpected, and we’d certainly not get a third if it only did as well as the first. They wouldn’t learn a lesson except not to touch this. The same MTX methods are in RE and no one comained, so they aren’t going to learn the lesson we want for just this one game.
It’s going to make them boatloads of money, the review bombs won’t matter. They’ve broken 200k concurrent players on steam, it’s a financial success. Of course they won’t make another like it again, neither will almost any AAA developer. The market is gearing towards games as a service, forced online/multiplayer and some such, except for the few household names continuing to support single player titles. This was a planned business decision to cash in on a franchise that was calculated as a perfect time to release a sequel, and put in the work to capture the longtime fans, and it’s making money. I’m happy for it, but Capcom is a corporation, they ran financial models and test groups to see if the game would sell well, it has, and so it’s successful.