For example V rising used to crash my computer after 10-20min every time without exception until I lowered the graphic quality and disabled unlimited FPS (I set it to 60). Now it works without crashing.

I have a Gigabyte Geforce RTX 4090 that should be able to bear the load of the best graphics settings.

I tried doing the same in Valheim, but it keeps crashing particularly inside my megalomanic castle and the surrounding village (which could be part of the problem). But it also likes to crash while doing mundane stuff like walking through a forrest.

I see many other people having the same issues - they have a high end GPU and some games just keep crashing their computers. And as a counter point, my friend has a low end computer and he never had any crashes with V rising or with Valheim.

So my question is what is causing the issues here? Both games are made in Unity. Is the problem in Unity, developers, the GPU or the combination of all?

  • vegivamp@feddit.nl
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    1 year ago

    Impossible to debug without access to the system, but one of the first things i think of is insufficient cooling. That also explains why it works fine at lower settings.

    • plofi@lemmy.worldOP
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      1 year ago

      I tried looking in the Windows Events but nothing is logged there. Do you have some suggestions what to look for?

      I don’t thing the temperatures are the issue here because I monitored the temperatures while playing and it never went above 80 C / 176 F.

      And it’s important to note that Valheim keeps crashing even after lowering the graphics.

      • lhx@lemmy.world
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        1 year ago

        Try upping your cooling and keeping both the CPU and GPU a bit cooler than 80C.

          • lhx@lemmy.world
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            1 year ago

            I would imagine that the CPU/GPU are getting too hot, which then in turn is overheating your PSU over the next 10-20 minutes, and then the PSU can’t supply stable power, causing a crash. When you lower graphics quality, the 4090 puts out a fraction of the heat, staving off this issue. That’s my best guess.