Preferably not GURPS.

  • 5too@lemmy.world
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    1 year ago

    I’m only marginally familiar with Frostpunk as a genre - what sort of game is your friend looking for? Gritty apocalyptic survival with some settlement building aspects?

    Ironsworn could be easily tweaked to fill that need, I think. I suspect Savage Worlds could too. I see a lot of suggestions at https://forum.rpg.net/index.php?threads/frostpunk-tabletop-system-recommendations.858901/ too.

    If I may ask, why is GURPS not desirable? I know it has a few supplements for exactly this; including character templates to simplify chargen.

  • GrumblingGM
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    1 year ago

    Not exactly frostpunk because it misses the whole steampunk setting, but forbidden lands expansion : the bitter reach is all about hardcore survival in a frozen wasteland and does include settlement building rules as well. It might be worth looking into though it’ll need a lot of homebrew to make it exactly like frostpunk

  • Recluse@ttrpg.network
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    1 year ago

    Are you looking for a somewhat generic system that can handle a Frostpunk genre game? If so, Cypher System, Savage Worlds, Cortex Prime, or Fate would work depending on your other preferences in a system style.

    I was trying to recall a TTRPG that I saw a while back that specifically focused on building a community that would work, but I’ll have to post it later when I figure it out. Stupid faulty human memory.

  • mekkagodzilla@lemmy.world
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    1 year ago

    It really depends what kind of game you want to play.

    If you want a fiction first game where the characters are a bunch of “freedom fighters” in an hostile environment, you could try either Spire or a|state, but you would need to heavily modify the settings. It would be a lot easier with a|state, which is a dystopian future hack of blades in the dark.

  • ansorca@sh.itjust.works
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    1 year ago

    Maybe a modified twilight 2000 or Mutant Year Zero? It depends on how grim or heroic he wants the game to be.

    My guess is he wants a steampunk setting with survival and base building mechanics.