the reality is that it can’t be the standard. id Software is the exception because they happened to own 99% of the code.
Ubisoft can’t release the source code to some random game because it uses a lot of other companies code for physics, sound, networking, AI, scripting, graphics, everything.
The most realistic answer to this is that if you don’t offer public access to copy-written works for 10 years, then it should fall into public ownership. let people pay for it or let the public own it.
the reality is that it can’t be the standard. id Software is the exception because they happened to own 99% of the code.
Ubisoft can’t release the source code to some random game because it uses a lot of other companies code for physics, sound, networking, AI, scripting, graphics, everything.
The most realistic answer to this is that if you don’t offer public access to copy-written works for 10 years, then it should fall into public ownership. let people pay for it or let the public own it.
that’s not the reality…