I always somehow find my way back to playing No Man’s Sky. No matter what I do, game I play, activity inside or outside of gaming, NMS is always there to play and chill. Sometimes I go on creative and spend a week amassing the perfect color coordinated team of ships, crew, frigates, and freighter.

That and every content update we get for free!

    • Spencer1K@alien.topB
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Replayabilty is the entire point of the game, its a roguelite. You unlock more weapons and augments as well as harder difficulty challenges as you play and mix and match different god combos with different weapons making every run feel unique.

      Its not really a story based game you play one playthrough and put done forever.

      • AshFraxinusEps@alien.topB
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Also, takes ages to beat Hades, like any Roguelike

        Monster Train is one of my faves, and took me ages to beat Seraph, let alone on C25. Now I’m ready for the DLC (please devs, a new DLC. I know you have a new game too)

    • CPOx@alien.topB
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      You can add “Heat” to each run which makes the runs more challenging, things like more enemies, more dangerous traps, tougher bosses

    • AshFraxinusEps@alien.topB
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Meh, the 2nd proper Playthrough is the next stage

      Usually after you’ve failed a lot and used your best weapon. Roguelikes and similar games, you need to replay, and they are always worth a run

    • splend1c@alien.topB
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Maybe not the 2nd. But the 30th? Yes.

      JMO, although the game is well made (and it did entice me to grind out a lot of the extras), I’ve never wanted to go back to it since putting it down.

      I think it’s a solid 7/10 game, that makes you feel like it’s a 8.5 or 9 on the first play through.

      Not that they’re exactly comparable, but I think Dead Cells was a way more addictive Roguelike if that’s a genre you’re just getting into.

    • kageurufu@alien.topB
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      You don’t start a lot of the game until you beat it. I think you have to “win” like 10 times to get the full ending? And even then there’s still more to do

    • sharksnrec@alien.topB
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      I know you didn’t do this on purpose, but I just have to point out how funny your comment is lol

      The game is specifically designed to be replayed. It’s the whole point. For most people, the “first playthrough” only lasts a few minutes. Each playthrough gives you more abilities and weapons (while taking you down new paths and throwing new challenges and story beats at you) you that help you go further as you “replay” over and over and over again.