Bit of an explanation as to what prompted me to make this post: I recently played through Sniper Ghost Warrior: Contracts 1 and 2 and I just felt off. I’ve slaughtered hundreds of innocents for my amusement in games like Fallout and TES, I play through No Russian with a grin, but for some reason, I refrain from killing bad guys in SGW? The first one has you hunt down Russian oligarchs and war criminals, while the second one is about Middle Eastern terrorists and this is the game where I feel bad about killing? There’s just something about the soldiers talking about their daily problems like making no money, uncomfortable boots and sweating too much, or showing eachother pictures of their dogs, not to mention the absolute horror when you’ve got a knife against their throat or when they find a body. I hope this isn’t weird, but I’ve never experienced remorse for killing a video game enemy, and I’ve played a lot of different games. I’d like to hear about your experiences, and which games do a good job humanising common enemies, the concept intrigues me.

  • Yabanjin@alien.topB
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    1 year ago

    They make it worse by gating one of the best items in the game early on but you have to agree to…gods, the camp scenes 😭

    • Tcloud@alien.topB
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      1 year ago

      This was my second play though and I thought, “How bad can it be?” Yeah, after that scene, it can be pretty bad. In my table top D&D game, I also have a hard time playing evil characters. I should’ve used that as a litmus for playing Durge.

    • yabo1975@alien.topB
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      1 year ago

      The first one can have a different victim if you knock her out in the Grove before she’s supposed to visit. Save often, friends!