Hi everyone! Welcome to the exciting world of Cities: Skylines II development diaries! Over the next few months, we will take you through everything the game has to offer, ranging from familiar features which have been expanded, to elements brand...
I shouldn’t be happy over seeing my cims get wrecked, but I’ve wanted that for CS. The game mechanics of road blocked and temporary queues and having to remember to build detour-alternative roads.
It’s probably just based on the road maintenance score, but I’d love it junction and road design played a part in accident frequency. So my town can have that one intersection that always seems to have a crash during rush hour every Friday.
Traffic accidents!
I shouldn’t be happy over seeing my cims get wrecked, but I’ve wanted that for CS. The game mechanics of road blocked and temporary queues and having to remember to build detour-alternative roads.
It’s probably just based on the road maintenance score, but I’d love it junction and road design played a part in accident frequency. So my town can have that one intersection that always seems to have a crash during rush hour every Friday.