• fer0nOP
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    1 year ago

    For me one of them is Resident Evil 4 on Quest. The cutscenes are killing it for me, it might very well be the best and biggest VR game for standalone, but I don’t want to be standing in a dark room watching a 2D video every time my character jumps, kicks, walks up a ladder, etc. It’s super annoying and I don’t know how anyone can enjoy that game this way.

    If it were just the story cut scenes, I’d be mostly fine with it. But at least make the character actions native. I’m desperately awaiting the PSVR remake, seems like it’ll be a big step up.

    • Tarquinn2049@lemmy.world
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      1 year ago

      Yeah, I wish going to 2D would be optional. With like a warning or something when you go to disable it that you better be completely immune to VR sickness. For those of us that are, it’s a much preferable option to still be in character for cutscenes.

      I wouldn’t even mind if they wanted to go way overboard and have it default back to on every time you start up the software again. Hehe. I get how terrible it is for everyone else, like immediately within the first second of it happening.

      • fer0nOP
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        1 year ago

        I expected to dislike RE8 because it’s also a port with button press interactions and cut scenes, but it actually didn’t bother me as much there and I overall really enjoyed that game. Throw me around the map, let me do loopings I don’t care. Just don’t teleport me into a 2d black room and force me to watch my character kick a barrel.

    • Sir_Kevin@lemmy.dbzer0.com
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      1 year ago

      The first time I did a kick I knew I wouldn’t bother completing the game. I had the same issue with The Forest. 3rd person cameras have no place in VR, ever.