Since the normies are starting to do their GotY thing.
I think mine’s Hardspace: Shipbreaker, although 13 Sentinels: Aegis Rim continues to grow on me.
Since the normies are starting to do their GotY thing.
I think mine’s Hardspace: Shipbreaker, although 13 Sentinels: Aegis Rim continues to grow on me.
I was amazed at how good a reflection it is on the nature of investigative police work, and what makes a detective a detective.
It’s not the gun or the badge (you start off without either), it’s not the innate authority (you start off in a humiliating predicament) it’s not being able to call upon the might of the state (your fellow police officers barely bother picking up the phone).
No, what makes a detective - maybe even the best detective on the force - is the willingness to do the work. To observe. To inspect. To interrogate. To pound the pavement day after crappy day. To completely give oneself up to the task of figuring out what the hell happened, and follow the clues wherever they lead.
It’s probably the best cop game ever made.