Over 10 Years After It Was Announced, Star Citizen’s Single-Player Squadron 42 Is ‘Feature Complete’ - IGN::Star Citizen developer Cloud Imperium Games has said Squadron 42, the single-player portion of its controversial space sim, is finally “feature complete”, over a decade after it was announced.

  • ComradeWeebelo
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    1 year ago

    Ah yes. Promotional ships that sell for $1000s of dollars irl that are only available in limited runs that you get to keep when the game launches into stable release.

    Oops, forgot to mention that some of these ships might not ever be available outside of alpha besides for those that already own them. That means new players in stable will encounter ships they’ll never be able to own.

    Most of my friends that play it say it’s a fair trade since you’re paying so much for them, but it still feels largely like a scam to me. You could do so such much better for yourself with that kind of money than just owning a digital asset.

    Oh and those ships? They’re not tradeable to other players afaik.

    Edit: This isn’t really fine at all and is in fact a P2W mechanic inside a game you already have to pay for up front.

    • Krzd@lemmy.world
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      1 year ago

      All ships (will be) earnable in-game *¹, the only difference is the insurance. Currently during special events people can buy ships with “Life Time insurance” which won’t be a thing in-game.

      *¹: Except special editions, which only differ in their paint job, which is totally fine IMO