Cyberpunk 2077 2.0 landed recently, and now I’ve had time to play with it here’s a look at how it runs on Steam Deck and desktop Linux after the update. The good news is: it runs out of the box with Proton. My testing has been with Proton Experimental.
Quick tip - want to skip the launcher? Add this as a Steam launch option: --launcher-skip
For the Steam Deck, I’ve been testing it on SteamOS 3.5 Preview, where it does in fact run quite well. On Low and Medium, it can for the most part stay above 30FPS and a lot of the time when you’re not doing explosive action in the open world, it can even stick around 40FPS. However, even on the Low settings, intense open world action will bring it down but Medium with FSR2 keeps it pretty smooth.
It’s been running great on ChimeraOS for me. Definitely need to add
--launcher-skip
for any gamepad based systems.Is that because of the missing QT error?
Launcher works on my system, just a major annoyance to navigate with the track pads.
This is the best summary I could come up with:
Cyberpunk 2077 2.0 landed recently, and now I’ve had time to play with it here’s a look at how it runs on Steam Deck and desktop Linux after the update.
On Low and Medium, it can for the most part stay above 30FPS and a lot of the time when you’re not doing explosive action in the open world, it can even stick around 40FPS.
However, even on the Low settings, intense open world action will bring it down but Medium with FSR2 keeps it pretty smooth.
To give you a good overview, I ran it through a bunch of benchmarks and captured some gameplay that you can view below:
For desktop Linux (Kubuntu 23.04) the game will run but there’s one current major issue: you will probably get stuck with on-screen gamepad icons.
When you consider we’re running it through the Proton compatibility layer, it continues to be impressive for such AAA games.
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