- cross-posted to:
- finalfantasy@lemmy.ml
- cross-posted to:
- finalfantasy@lemmy.ml
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I loved the game, but I feel calling these segments dungeons is too generous. There isn’t really any exploration or puzzles.
The game looks great but I’m worried the enemies might be too spongy. Every fight shown in many gameplay videos is just the player wailing in a big slow enemy for 2-3 minutes until they die.
Ah well it’ll be a million years until it gets ported to PC anyways. Still hyped.