although i’ve finished Conquests of Camelot several times, i’ve never thought to sit through the credits to the end.
i find a few things fascinating about this. first off, the game never prompts you with sound effects showing that you’ve received points for solving a puzzle or winning a battle, contrary to almost every other sierra adventure title.
second, unlike sierra adventures that lump all points together into a single score, this one has been stratified into three categories.
third - and this is more in comparison to RPGs where playable characters are created for at the beginning of the game, this title inverts the process. “your” king arthur is really the outcome of the choices you made over the course of the game: my particular playthrough seems to have valued soul over skill or wisdom.
#adventureGames #retroGaming #sierra