Grim Dawn version v1.2.0 is going to be entering the public playtest later this Summer with an expected release in the late Summer/early Fall. This update is, to put it mildly…a big one. We have gone through literally hundreds if not thousands of data entries to bring you quality of life improvements and breathe some fresh air into the game.
I’m always surprised when games like this one get patches over several years. I played grim dawn’s campaign thru once and then dropped it.
Obv some people are playing or replaying it a lot to justify continued supportIt’s truly a bastion of old school gaming goodness. Infrequent, but extremely impactful and rich DLC, offline, online, PvP, PvE, or private servers, responsive and thoughtful devs committed to the long haul.
I revisit for a playthrough or 3 every 6 months or so. It’s like a warm hug every time.
I personally rate it as the best arpg currently available. It has huge amounts of content, gear, build variety, multiplayer, endgame farming options, and modding. It is also zero bullshit, buy the game and get everything. The expansions each add transformative gameplay and well crafted content at least as polished as the base game. Over the years I’ve gone back to it again and again, 1437.4 hours according to Steam.
I think I paid $34 for it on sale. Incredible value.
At least that’s my take.
Ah shit, here we go again
That game has devoured 2k hours of my life. The devs are absolute chads for supporting this game for so long, and will now integrate QOL features of a commonly used mod (Griminternals) whose dev has gone missing.